

Speed = The Speed of the current active Sync Pair.Įxample of formula a Sync pair has 325 Speedġ2.5-325/100 = 9.25 Sec, which is the time it takes to restore 1 gauge The real difference is very small now that i'm very confident with it. Keep in mind all these formulas are made by furious testing. We have managed to find a formula that get us close to the real value of Gauge Recovery. The total sum of all three Pokémon on each team’s Speed indicates the replenish rate of the gauge. When considering Speed, one must look at all Pokémon in play. Next, let's look at some stats and mechanics of the game.Ībove, we explained that speed increased the recovery rate of the Move Gauge. Note that there is a setting in battles to allow the game to auto-select moves, but it is not entirely reliable. This is why Pokémon Masters is ‘pseudo-turn based’ the game will continue if no orders are issued. Keep in mind that Pokémon moves are queued in real time! If the Move Slot Gauge is empty, or if a player is busy picking up a pizza delivery at the door, the game will continue and skip the player's “turns”. For example, Karen & Houndoom’s "Entertain Me!" trainer move can only be used twice per combat. Trainer Skills, on the other hand, do not use Move Gauge Points, but instead are limited to a number of uses per battle. The Gauge refills over time based on the Speed of the player's team, along with other moves that can affect the Move Gauge directly. The attack queue will now be 5>2>1>6>4>3, and so on.Īll Pokémon moves use up Move Gauge Points, which is the main resource for Pokémon actions. In this case, the moment trainer 3 uses Tackle, they can issue another attack command that will happen right after trainer 4.

#Stack masters free#
If a trainer finalizes their move, they are free to queue up another move. Pokémon Masters is a pseudo-turn based game, where the order of attack is based on click priority where the first to lock in an attack gets to attack first.Īssuming that in a 3v3 scenario every ally and enemy trainer is numbered from 1 to 6, and assuming everyone uses Tackle only, the system works as follows: When the Tackle attack command is given in the following order, 3>5>2>1>6>4, where trainer 3 was the first to issue an attack command and trainer 4 was the last to issue an attack command, then the game will execute the moves in this order one-by-one. In this game, both Pokémon and their trainers can use moves this makes it feel more like a 6v6 at times despite technically being a 3v3 combat system. Pokemon Masters is a 3v3 game where players control 3 Trainer-Pokémon pairs, also known as Sync Pairs.
